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3D Modelling

From Blender to VRChat: here’s how I make my outfits.

☆ My Workflow

01

Blender

Modelling

Modelling the outfit and fitting it to the avatar’s body.

02

Substance Painter

Texturing

Painting the materials, colours and details onto texture sets.

03

Unity

Setup & Testing

Dressing the avatar, setting up shaders and testing everything for VRChat.

☆ Projects

Pick a step to see each stage · click the picture to enlarge